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Sony vr headset12/5/2023 ![]() ![]() But they can be removed if they prove to be irritating. The only minor complaint is I found the wrist straps to be a little tricky to put on easily given the placement of the ring on the controllers. And L2 and R2 come in the form of triggers with the same adaptive tech as the DualSense controller.īuild quality is spot-on here, with the thumbsticks and buttons offering tactile click - though both are a little smaller than those on the standard controller - and feel far superior to the Quest’s equivalent parts. L1 and R1 duties are handled by a button in the controllers’ grips and sit nearly under one’s middle finger. On the top of each controller, there’s a clickable thumbstick, a PlayStation button, a small button for re-orienting the forward view of the headset, and a pair of buttons: circle and X for the right controller and square and triangle for the left. I think they're rather attractive, though sometimes I’d need a split second to figure out which controller is for which hand. The difference here is that on the PSVR 2 the ring sits further back, almost looping around the wrist rather than sticking out at the ends of the controller like those of the Quest 2.Ĭombined with the two-tone look, the Sense controllers have a neat sci-fi aesthetic. They have a similar - but larger - shape, with a pistol-like grip that extends into a ring for motion tracking. The PSVR 2’s Sense controllers could be summarized as a cross between the DualSense controller and the Quest 2 controllers. Build quality is also solid, with smooth plastics and tactile buttons, in keeping with the standard one expects from Sony. ![]() But I found it to be one of the more comfortable VR headsets I’ve tried out and was quite happy to have it on my head for an extended amount of time. ![]() I found it to be one of the more comfortable VR headsets I’ve tried out and was quite happy to have it on my head for an extended amount of time.ĭepending on how well you get on with VR headsets, your mileage will vary when it comes to how long you can wear the PSVR 2 for. Granted my face got warm and I could feel the top of the shield pressing into my forehead, but a quick adjustment soon relieved that. And while the rubber eye shield doesn't exactly swaddle my face in the softest of materials, I found it comfortable enough to wear for more than an hour. It's a comfortable headset as well, and not overly heavy (it weighs around 560g/19.8oz excluding cables) though you’ll not forget that you’ve got it on. Overall, the headset looks rather good and is in keeping with the two-tone aesthetic of the PS5. Gone are the PSVR’s lights, used to sync up with an external camera as well as its black panel - instead the PSVR 2 has a clean white faceplate. On the front of the scope, there are four cameras used to track the headset and scan your surroundings. On the bottom, there are three buttons: one for power, one for accessing settings, and a function button that can trigger the see-through mode so you can get a glimpse of your real-world surroundings, albeit in black and white. Moving to the PSVR 2’s “scope”, on its top you’ll find a button to adjust how close it is to your head and a rotary dial to adjust the lenses so that they are centered on your eyes. This immediately makes the PSVR 2 more immersive than the PSVR. This is where the first big difference between the PSVR 2 and PSVR becomes apparent: the newer headset lets in no outside light compared to its predecessor, which I found let in enough light to be somewhat distracting. A slightly softer and more pliable rubber is used for the light shield that surrounds the wearer’s eyes. Inside the headband, there’s rubberized cushioning for the back of the wearer’s head and forehead. But for ease of storage, I would have preferred a detachable cable ultimately it would be great if the PSVR 2 was wireless, but the tech for low-latency VR gaming isn't quite there yet. The cable is relatively thin compared to those on some other VR headsets, and I found it rarely gets in the way or distracts me. And while we’re at the back, the cable that connects the PSVR 2 to the PS5 via USB-C is plumbed in on the left-hand side of the headband. It retains the single plastic headband of its predecessor with a few modifications, such as integrating the headband release button and the tightening wheel into one on the back of the band.Īnalogue wired earbuds, which come bundled in with the PSVR 2, plug into the back of the headset’s band. Unsurprisingly, the PSVR 2 is an evolution of the PSVR’s design.
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